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	<title>Comments on: More benchmark cheating</title>
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	<link>http://gryniewicz.com/blogs/dang/2003/06/24/more-benchmark-cheating/</link>
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		<title>By: Greg</title>
		<link>http://gryniewicz.com/blogs/dang/2003/06/24/more-benchmark-cheating/comment-page-1/#comment-35</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://gryniewicz.com/blogs/dang/2003/06/24/more-benchmark-cheating/#comment-35</guid>
		<description>Not sure where you saw the info about the malloc implementation, but...  It&#039;s not uncommon for compilers to use different allocators for the threaded and non-threaded cases.  It&#039;s an obvious optimization:  if you&#039;re compiling a non-threaded program, drop the locking overhead.

I haven&#039;t been actually reading all the stories I&#039;ve seen regarding Apple&#039;s cheating on benchmarks, but the ones I&#039;ve seen so far seem to be just bitching; the benchmarks seem valid.</description>
		<content:encoded><![CDATA[<p>Not sure where you saw the info about the malloc implementation, but&#8230;  It&#8217;s not uncommon for compilers to use different allocators for the threaded and non-threaded cases.  It&#8217;s an obvious optimization:  if you&#8217;re compiling a non-threaded program, drop the locking overhead.</p>
<p>I haven&#8217;t been actually reading all the stories I&#8217;ve seen regarding Apple&#8217;s cheating on benchmarks, but the ones I&#8217;ve seen so far seem to be just bitching; the benchmarks seem valid.</p>
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