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	<title>Comments on: Transparency</title>
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	<link>http://gryniewicz.com/blogs/dang/2005/07/05/transparency/</link>
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		<title>By: Greg</title>
		<link>http://gryniewicz.com/blogs/dang/2005/07/05/transparency/comment-page-1/#comment-294</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Wed, 06 Jul 2005 12:06:56 +0000</pubDate>
		<guid isPermaLink="false">http://gryniewicz.com/blogs/dang/2005/07/05/transparency/#comment-294</guid>
		<description>I&#039;m not sure exactly what you mean by tranparency in guis, but if you mean windows like the terminal in the SS linked above... I&#039;ve spent a fair amount of time in games where UI windows can be made partially or fully transparent, and I find it useful at times.  Thinking only briefly about it, there seem to be two situations where I use window transparency:  1) when there&#039;s something I want to look at but never interact with, like a clock or a map, I can keep it behind a partially transparent window and save a little screen space, and 2) when I just don&#039;t have enough screen space to look at all the windows I need to at once, I can make some of them partially transparent temporarily.

Neither of these necessarily seems to apply in a situation where screen space is plentiful, such as with virtual desktops.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure exactly what you mean by tranparency in guis, but if you mean windows like the terminal in the SS linked above&#8230; I&#8217;ve spent a fair amount of time in games where UI windows can be made partially or fully transparent, and I find it useful at times.  Thinking only briefly about it, there seem to be two situations where I use window transparency:  1) when there&#8217;s something I want to look at but never interact with, like a clock or a map, I can keep it behind a partially transparent window and save a little screen space, and 2) when I just don&#8217;t have enough screen space to look at all the windows I need to at once, I can make some of them partially transparent temporarily.</p>
<p>Neither of these necessarily seems to apply in a situation where screen space is plentiful, such as with virtual desktops.</p>
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		<title>By: Daniel</title>
		<link>http://gryniewicz.com/blogs/dang/2005/07/05/transparency/comment-page-1/#comment-293</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Wed, 06 Jul 2005 02:40:50 +0000</pubDate>
		<guid isPermaLink="false">http://gryniewicz.com/blogs/dang/2005/07/05/transparency/#comment-293</guid>
		<description>I have to admit, I don&#039;t like that transparent terminal.  It just makes it harder to read the text.  Yes, someone walking by can&#039;t tell you&#039;re using a terminal, but I don&#039;t care about that.  I suppose it&#039;s because I use terminals all day every day for work, so I prefer them to be easy on the eyes.

As for the &quot;fade away&quot; thing, if they fade all the way away, then they might as well not be there at all, and if they fade partly, they&#039;re distracting to me.  I like to organize my programs spatially, so I use multiple desktops in a 3x3 grid.  That way, I know where I am, and can get to any program I want with at most three keystrokes.  Works quite well.</description>
		<content:encoded><![CDATA[<p>I have to admit, I don&#8217;t like that transparent terminal.  It just makes it harder to read the text.  Yes, someone walking by can&#8217;t tell you&#8217;re using a terminal, but I don&#8217;t care about that.  I suppose it&#8217;s because I use terminals all day every day for work, so I prefer them to be easy on the eyes.</p>
<p>As for the &#8220;fade away&#8221; thing, if they fade all the way away, then they might as well not be there at all, and if they fade partly, they&#8217;re distracting to me.  I like to organize my programs spatially, so I use multiple desktops in a 3&#215;3 grid.  That way, I know where I am, and can get to any program I want with at most three keystrokes.  Works quite well.</p>
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		<title>By: Jane</title>
		<link>http://gryniewicz.com/blogs/dang/2005/07/05/transparency/comment-page-1/#comment-292</link>
		<dc:creator>Jane</dc:creator>
		<pubDate>Wed, 06 Jul 2005 01:21:38 +0000</pubDate>
		<guid isPermaLink="false">http://gryniewicz.com/blogs/dang/2005/07/05/transparency/#comment-292</guid>
		<description>re: daniel

http://applegoddess.org/terminal.jpg</description>
		<content:encoded><![CDATA[<p>re: daniel</p>
<p><a href="http://applegoddess.org/terminal.jpg" rel="nofollow">http://applegoddess.org/terminal.jpg</a></p>
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		<title>By: Jane</title>
		<link>http://gryniewicz.com/blogs/dang/2005/07/05/transparency/comment-page-1/#comment-291</link>
		<dc:creator>Jane</dc:creator>
		<pubDate>Wed, 06 Jul 2005 01:17:22 +0000</pubDate>
		<guid isPermaLink="false">http://gryniewicz.com/blogs/dang/2005/07/05/transparency/#comment-291</guid>
		<description>well, if you&#039;re a Mac OS X user, you have all the transparency in everything from Microsoft Word to Terminal.app and chat clients like Colloquy and X-Chat Aqua.

Its extremely simple(r) when all the stuff you don&#039;t need fades away and floats around, there if you need it, but not distracting.  Equally as useful is using the Terminal with a translucent window and text, I can&#039;t name any particular reason why though...

Basically, I suppose I like them because they&#039;re not obtrusive and all &quot;LOOK AT ME!&quot;, the opposite of what you&#039;re saying.</description>
		<content:encoded><![CDATA[<p>well, if you&#8217;re a Mac OS X user, you have all the transparency in everything from Microsoft Word to Terminal.app and chat clients like Colloquy and X-Chat Aqua.</p>
<p>Its extremely simple(r) when all the stuff you don&#8217;t need fades away and floats around, there if you need it, but not distracting.  Equally as useful is using the Terminal with a translucent window and text, I can&#8217;t name any particular reason why though&#8230;</p>
<p>Basically, I suppose I like them because they&#8217;re not obtrusive and all &#8220;LOOK AT ME!&#8221;, the opposite of what you&#8217;re saying.</p>
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		<title>By: Daniel</title>
		<link>http://gryniewicz.com/blogs/dang/2005/07/05/transparency/comment-page-1/#comment-290</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Tue, 05 Jul 2005 18:48:18 +0000</pubDate>
		<guid isPermaLink="false">http://gryniewicz.com/blogs/dang/2005/07/05/transparency/#comment-290</guid>
		<description>I&#039;m assuming you&#039;re refering to shadows in drop menus.  I agree it&#039;s kinda nice, but not useful.  It&#039;s pure eye candy.  As for terminal backgrounds, I&#039;ve never seen a &quot;transparent&quot; terminal that was readable, so I&#039;m not counting that as useful.</description>
		<content:encoded><![CDATA[<p>I&#8217;m assuming you&#8217;re refering to shadows in drop menus.  I agree it&#8217;s kinda nice, but not useful.  It&#8217;s pure eye candy.  As for terminal backgrounds, I&#8217;ve never seen a &#8220;transparent&#8221; terminal that was readable, so I&#8217;m not counting that as useful.</p>
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		<title>By: Giorgio</title>
		<link>http://gryniewicz.com/blogs/dang/2005/07/05/transparency/comment-page-1/#comment-289</link>
		<dc:creator>Giorgio</dc:creator>
		<pubDate>Tue, 05 Jul 2005 18:35:37 +0000</pubDate>
		<guid isPermaLink="false">http://gryniewicz.com/blogs/dang/2005/07/05/transparency/#comment-289</guid>
		<description>Well, the only things I can imagine are drop menus and terminal background</description>
		<content:encoded><![CDATA[<p>Well, the only things I can imagine are drop menus and terminal background</p>
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